One thing I hope is that the M16A4 carries the same feeling as in MW2, in BO it felt like crap. Don't think I giving up that class but I see a lot more people being more visible now with all these new perks. So to get back my usual silent and invisible class I need to equip Blind Eye / Assassin / Dead Silence instead of just being a Cold Blooded Ninja. ![]() Marksman and Stalker are new, Ninja is changed to Dead Silence. Commando, Scrambler & Last Stand are out. Quickdraw and Blast Shield are new, Hardline is back and Overkill makes a return. Cold Blooded (my favorite) is altered/split up into Assassin. Thank goodness Stopping Power is gone, or so it would seem, Lightweight, Danger Close all gone. Dead Silence - Your character makes no noise. Point Guard - Every two assists count as a point towards your killstreak. Assassin - Immune to UAV, thermal, and heartbeat sensors. Pro version speeds up lock-on and gives you extra bullet damage to vehicles. Blind Eye is the next new one which I will have to use to stay completely invisible, but with that class I usually used Bling Pro which is covered by attachments, or Marathon which I'll have to give up in order to stay invisible to air support. New individual perks include: Blind Eye - Immune to killstreaks. Its best to carry around an EMP Grenade to quickly destroy ground Killstreaks and a LMG or a Stinger or other lock-on Launcher to destroy. Recon is new, I sorta like it but being a Hardcore player I probably will have no use for it. To Pro Blind Eye, you must Destroy 40 enemy Killstreaks. When you review this style in a Catalog view, you can search on 'color blind', and those schemes will be returned. ![]() The schemes in it that are color blind friendly are tagged as such. So from what I can see, first one is OMA and Bling are gone, and Marathon is altered. Hello Chad, One of the system styles included in the installation of ArcGIS Pro is called ColorBrewer Schemes (RGB). But after just looking through them I can still create the classes I preferred using. You right still, the weapon proficiencies for the most part just replace perks removed, and the perks themselves sorta altered and split up.
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